Sunday, January 24, 2016

Mario Maker popularity tracker spreadsheet

Hey all!  I've got lots of new levels to post but have been busy getting a book wrangled and edited together.  So until I get around to posting them, here's something else I made, an Excel spreadsheet to track how well your Mario Maker levels are doing!

Here it is. (Dropbox link)

To use it, first you go to this site (not mine) and enter your NNID.  That's the username of your WiiU Nintendo Network account, not the name of your user Mii.  The script there will go to your public Mario Maker Bookmark profile and download the stats for each of your courses, which you can then copy out of its table and paste into the spreadsheet at position A4 (both the site's URL and the right place to paste are noted for you in the spreadsheet).  If you don't have/want Microsoft Office you can load the sheet into LibreOffice as well, although the functionality that counts how many levels you have at each difficulty doesn't seem to work in it for some reason.

Once it's there, you can sort by various criteria by clicking the drop-down arrows at the top of each column.  It's a good way to find out which of your courses have struck a chord with players, as well as showing which have gotten the most plays and other derived data.  So try it, why doncha?

Wednesday, January 13, 2016

Vines and Pyramids

Two new levels since last I checked in!

The Secret of the Pyramid
7609-0000-0179-3E42

I kind of went crazy and threw in everything I could find into this Mario 3-style level--including the kitchen sink, as you'll see. It didn't occur to me until after posting that there's a way to break it so you can neither get into the pyramid pipe nor back to redo it, but I think it should be fine.

A Vine Mess You've Gotten Into!
BBB1-0000-018D-3695

Obviously I wanted to call this Well Here's Another Vine Mess You've Gotten Me Into, but the title character limit wouldn't allow it. I really just wanted to make a level involving as many vines as possible, and something about the handling of Mario World made that style feel right. There's a correct way to go through it, and there's a couple tricky ways, but you got us into this mess, Laurel, so you get us out of it.

Sunday, January 10, 2016

House Call



The sprinkler system isn't working, so Mario must travel down the pipes and fix it. Can he make the garden grow?

Super-silly premise aside, in reality this is a scrolling level with a criss-crossing path and challenging, varied quick-thinking platforming throughout.  Eager for everybody's thoughts, as I'll probably go back and edit this one with critique, and work on the aesthetics again, so that I can publish a more polished version later.

https://supermariomakerbookmark.nintendo.net/courses/4933-0000-0183-FFF0